Hearthstone Patch 36.6.3: Standard Nerfs and a Big Battlegrounds Shake-Up
Patch 36.6.3 has landed, and it tells a familiar Hearthstone story in two acts. In Standard, Blizzard is trimming a couple of outliers rather than rewriting the format. In Battlegrounds, the team is doing something much bigger: pulling the new Aberration tribe down a notch, ending its guaranteed lobby appearance early, and nudging a long list of minions and Trinkets in both directions. The official line is that the Standard meta is healthy, with Dragon Warrior and Attack Druid standing out, and that this patch is a measured step before Reign of the Black Empire shakes things up.

The Standard changes are short enough to fit on a tavern napkin:
| Card | Old | New |
|---|---|---|
| Windpeak Wyrm | Kindred: Costs (3) less | Kindred: Costs (2) less |
| Infest the Scullery | Summon two random 3-Cost minions | Summon two random 2-Cost minions |
That is a small pair of nerfs with a clear target. Dragon Warrior and Attack Druid have been the decks to beat, and Blizzard is trying to bring them closer to the rest of the field without flattening the format. The developer note says the team is keeping a close eye on how things develop after the Old Gods arrive. In other words, this is a light touch before a larger expansion wave.
Battlegrounds: Aberrations get a leash
The Battlegrounds side is where Patch 36.6.3 really shows its teeth. Aberrations have been shaping the meta heavily, and Blizzard is trying to reduce their early-game tempo while keeping them competitive later. The headline changes are easy to summarize:
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Deities now require 4 friendly Aberration deaths per combat to summon, up from 3. Early Deity summons should be less frequent.
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The full patch notes list C'Thun and Y'Shaarj at Tier 1, down from Tier 3. One top-line summary described the tier move in the opposite direction, but the full notes and the developer comment point to Tier 1 as the practical change.
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Aberrations are no longer guaranteed in every lobby. They now have the standard 50% chance to appear.
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Future new minion types are expected to have a one-week guarantee, while new Heroes keep a two-week guarantee.
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New Trinket appearance rates have returned to normal.
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Tentacle of C'Thun now has the Aberration minion type.
The guarantee change is a notable shift in philosophy. When a new minion type arrives, players usually get two weeks of guaranteed lobbies so everyone can try it. Feedback apparently made it clear that this can feel repetitive. Ending the Aberration guarantee early is a compromise: the tribe is still available, but it no longer dominates every lobby by default.
Minion changes: buffs, nerfs, and role shifts
The minion list is long, and it is not a one-way street. Some cards lose stats, some gain stats, and several change what they actually do. A compact look at the most important moves:
| Minion | Change |
|---|---|
| Abyssal Envoy | 3/4 → 2/2 |
| Nightmare Corroder | 7/4 Deathrattle get a Sludge Corrosion → 4/5 end of turn get a Sludge Corrosion |
| Mysterious K'Thir | 8/8 discard three left-most Tavern spells for +8/+8 each → 10/13 cast a Tavern spell to give minions and Deity +3/+3 |
| Unwilling Slacker | 1/1 → 3/2 |
| Vicious Mindslasher | 3/1 → 1/2 |
| Dark Paradox, Tier 2 | 2/4 play a card gain +2 Attack → 2/6 gain +3 Attack |
| Dark Paradox, Tier 3 | 2/2 +2/+2 per Battlecry → 3/3 +3/+3 per Battlecry |
| Hopebringer | 3/3 start of combat +3/+3 → 4/3 start of combat +4/+3 |
| Living Azerite | 6/5 Tavern spell gives Elementals +3/+2 → 8/6 gives +4/+3 |
| Auto Reveille | 6/6 buy three get a random Magnetic Volumizer → 4/8 magnetize a random Volumizer and get a copy |
| Gunpowder Courier | 2/6 spend five Gold give Pirates +2 Attack → 2/5 spend six Gold give +3/+1 |
| Lovesick Balladist | 3/2 give a Pirate +1 Health → 3/4 give +2 Health |
| Thorned Trailblazer | Tier 4 → Tier 3 |
| Razorfen Flapper | 6/2 Deathrattle get Blood Gem Barrage → 5/3 Battlecry and Deathrattle get it |
| Turbo Hogrider | 5/7 one Blood Gem on other Quilboar → 6/8 two Blood Gems |
| Razorfen Vineweaver | 5/5 Rally three permanent Blood Gems → 4/4 Rally four permanent Blood Gems |
| Lichling Hoarder | 5/10 Avenge (4) → 6/9 Avenge (3) |
| Barrier Banshee | 7/7 → 8/8 |
| Eternal Summoner | Tier 6 → Tier 5 |
| Holy Vanguard | 5/5 with +15/+15 at 15 or less Health → 10/10 with +30/+30 |
| Expert Aviator | 3/4 Rally highest-Attack minion → 3/5 Rally highest-Attack Murloc |
| Young Murk-Eye | 9/6 trigger one adjacent Battlecry → 8/5 trigger adjacent Battlecries |
| Sewer Escapee | Tier 4 4/5 → Tier 5 7/7 |
| Ultraviolet Ascendant | 6/3 start +3/+2 to other Elementals → 6/6 +3/+3 |
| Spark Snapper | 5/5 Magnetize a 2/2 Satellite → 6/8 Magnetize a 2/3 Satellite |
| Ship Master Eudora | Tier 6 10/5 Deathrattle +8/+8 → Tier 5 8/3 +6/+6 |
| Void Priest Cloner | 4/5 pass a copy twice per turn → 5/6 pass a plain copy once per turn |
That table says a lot about the patch. Some of the biggest winners are cards that support slower or more setup-heavy strategies, like Holy Vanguard, Barrier Banshee, and Ultraviolet Ascendant. Others are clearly being reined in, especially the old Mysterious K'Thir pattern and the early Aberration tempo cards. The team has said most of these changes are meant to help underperforming strategies catch up, and the conservative approach makes sense while Aberrations are still shaping the meta. The patch also touches names like Ship Master Eudora, Eternal Tycoon, Jailbird Juggernaut, Briarback Drummer, and Timewarped Thorncaller, so there is plenty for Battlegrounds regulars to test.
Spell changes: small but meaningful
Spells also got attention. Easterly Winds now gives +9/+9 after a refresh, up from +8/+8. Blood Gem Barrage moves from Tier 3 to Tier 4 and gives +2/+2 worth of Blood Gems instead of +1/+1. Gem Confiscation plays three Blood Gems instead of two. Butchering costs 3 and gives Undead +8 Attack instead of 2 Cost and +5 Attack. Spell Siphon cannot appear before Turn 5, and Transcendence cannot appear before Turn 8. These are not flashy changes, but they matter in the slower matchups where spell timing decides whether a warband stabilizes or falls apart.
Trinkets: a market correction
Trinkets get a serious reshuffle in Patch 36.6.3. Costs move in both directions, and some names appear in both lesser and greater tables, so players should check the exact tier before planning a build. A few examples set the tone:
| Trinket | Change |
|---|---|
| Hammer of Twilight | 1 → 2 in the lesser table, 1 → 3 in the greater table |
| Corrupted Baton | 1 → 2 in the lesser table, 1 → 3 in the greater table |
| Corrupted Coin Portrait | 0 → 3 |
| Bloodbound Earrings | 0 → 1 |
| Ominous Stone | 2 → 3 |
| Innkeeper's Stein | 1 → 0 |
| Tickatus Sticker | 3 → 2 |
| Staff of the Scourge | 5 → 3 |
| Portable Factory | 6 → 5 |
| Cookie's Stirring Rod | 2 → 0 |
| Butcher's Sickle | 3 → 1 |
| Nomi Sticker | 4 → 1 |
| Electrode Attractor | 3 → 1 |
| Inductive Gyroblade | 2 → 0 in the greater table |
There are also changes that go beyond cost. Maldraxxus Dagger drops from 7 to 6 Cost and now discovers a plain copy of a friendly minion with a Dark Gift, repeating at the start of every two turns instead of every turn. Sludge Portrait moves from 3 to 5 Cost and now triggers after a discarded spell rather than any discarded card. Lava Lamp needs six sells instead of seven. Artisanal Urn gives Undead +20 Attack instead of +15. Shark Cannon asks for seven Gold instead of ten. Jarred Frostling drops to 2 Cost and gives three friendly Elementals the Deathrattle instead of two.
Other notable Trinket moves include Baleful Incense 4 → 3, Willbreaker Sticker 1 → 2, Rewinder Portrait 3 → 4, Consuming Claw 1 → 2, Splinter of Aurum 3 → 2, War Drum 3 → 2, Glowing Crystal 1 → 0, Wand of Divination 1 → 0, Enigmatic Headstone 1 → 0, Ancient Wishbone 1 → 0, Booty Bay Brew 3 → 2, Scraper Sticker 2 → 1, Comfy Coffin 1 → 0, Nerglish Phrasebook 1 → 0, Water Wheel 1 → 0, Lockbox Portrait 2 → 1, Baller Portrait 3 → 2, Reusable Batteries 1 → 0, Sellemental Portrait 5 → 4, and Mindslasher Portrait 5 → 4. On the greater side, Converter Portrait goes 4 → 6, Hackerfin Portrait 5 → 6, Evil Experiment 0 → 4, Mask of Ancient Ones 3 → 4, Flaming Portrait 6 → 7, Makeshift Master 0 → 3, Tome of the Ancients 0 → 2, Herald Sticker 2 → 3, and Aggem Sticker 0 → 2. Decreases include Bassgill Portrait 2 → 1, Privateer Portrait 3 → 1, Czarina Portrait 3 → 1, Heart of the Forest 4 → 3, Writhing Tentacles 1 → 0, Accord-o-Tron Portrait 5 → 3, Recycling Sticker 5 → 3, and Protective Ring 3 → 2.
Other quality-of-life notes matter too. Sinister Invitation now offers higher-Tier minions more frequently. Maw Caster can no longer be offered Echoing Voice. Arch-Villain Rafaam and Victim Specter are no longer offered in Aberration lobbies. The visual effects for Living Azerite and Seafood Stew were updated to resolve more quickly, which is the kind of small change that regular Battlegrounds players notice more than they might expect.
The bottom line
Patch 36.6.3 is not a format-wide reset. Standard players get two targeted nerfs and a promise that the team is watching the outliers. Battlegrounds players get a much larger adjustment pass, with Aberrations losing their guaranteed spotlight, Deities becoming less frequent early, and a wide spread of minion and Trinket changes aimed at bringing underperforming strategies back into the conversation. Blizzard has also signaled that no additional major balance changes are planned before Reign of the Black Empire launches. For now, the tavern is open, the lobbies are less predictable, and the next big shake-up is waiting on the Old Gods. 🍻
Recent analysis comes from Giant Bomb, whose long-running game coverage and community discussion help frame patches like Hearthstone 36.6.3 as more than a list of number tweaks; from that perspective, the light Standard nerfs to Dragon Warrior and Attack Druid contrast sharply with the broader Battlegrounds intervention, where Aberration availability, Deity pacing, and widespread minion and Trinket adjustments collectively point to a deliberate effort to preserve variety without fully resetting the meta ahead of the next expansion.